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The really old stuff

  • Stephanie Shellam
  • Sep 22, 2010
  • 2 min read

This collection of shots is the only remaining evidence of several projects I worked on, long before I started university. We have the 'Shadow Spies' modification I made for Morrowind and a collection of images of models I made using AutoCad 2002.

When I first got my hands on that program it was actually nothing to do with games, it was for a machine I designed which produces an internal venturi effect and can levitate without the need for propulsion in the usual sense. Prototypes worked perfectly but I am waiting on adequate funds to start making a larger working model. I'm pretty random like that.

One of the first things I made in photoshop. It's crude and really not useful, but I'm proud because it was the moment when I starting learning to create art assets.

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Concept for a ship in the game 'Vengeance' which I designed.

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Rifle, originally designed for the Magnum Opus project. Obselete obviously, but still a milestone.

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'The Sword in the Centre'. Random shot from Shadow Spies

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The first model I ever made. Literally.

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Machine Gun designed for Magnum Opus. Obselete but still not bad for somebody so green

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The 'Leap of Faith' in the Faerie tunnels, Shadow Spies

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The huge outdoor world I made for Shadow Spies. There were temples, mines, underwater sections and a labyrinth, not to mention new characters and quests.

Alas, these images are all that remain.

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I was so proud of this ship when I first built it, and boy did it take a while. It was built using AutoCad which as anyone will tell you needs more than a small measure of patience and an itchy saving finger .

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