The really old stuff
- Stephanie Shellam
- Sep 22, 2010
- 2 min read
This collection of shots is the only remaining evidence of several projects I worked on, long before I started university. We have the 'Shadow Spies' modification I made for Morrowind and a collection of images of models I made using AutoCad 2002.
When I first got my hands on that program it was actually nothing to do with games, it was for a machine I designed which produces an internal venturi effect and can levitate without the need for propulsion in the usual sense. Prototypes worked perfectly but I am waiting on adequate funds to start making a larger working model. I'm pretty random like that.
One of the first things I made in photoshop. It's crude and really not useful, but I'm proud because it was the moment when I starting learning to create art assets.

Concept for a ship in the game 'Vengeance' which I designed.

Rifle, originally designed for the Magnum Opus project. Obselete obviously, but still a milestone.

'The Sword in the Centre'. Random shot from Shadow Spies

The first model I ever made. Literally.

Machine Gun designed for Magnum Opus. Obselete but still not bad for somebody so green

The 'Leap of Faith' in the Faerie tunnels, Shadow Spies

The huge outdoor world I made for Shadow Spies. There were temples, mines, underwater sections and a labyrinth, not to mention new characters and quests.
Alas, these images are all that remain.

I was so proud of this ship when I first built it, and boy did it take a while. It was built using AutoCad which as anyone will tell you needs more than a small measure of patience and an itchy saving finger .

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